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Command and conquer 3 patch error
Command and conquer 3 patch error






command and conquer 3 patch error
  1. #Command and conquer 3 patch error upgrade#
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The following balance changes are intended to make resource gathering more strategic and artillery units more viable, while also further tuning the combat forces to ensure even balance across all three factions in any combination. New expansion fields have been added to the far side of each basin containing a player position. This Kane Edition map no longer has Tiberium fields along the narrow ridges.

  • Rebalanced Map: Tiberium Gardens III (Kane Edition).
  • This map no longer has pipelines near the northern starting position, to mirror the layout of the southern starting position.

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    Various objects throughout the map have been removed to free up room for base building and combat. Expansion Tiberium fields switched from blue to green. This map no longer has a third-tier elevation level in the center of the map, which frees up this area for battle. Garrisonable structures should now be symmetrical for both players. This map is now slightly larger: There is more buildable area near players’ starting bases, and the chokepoints are not as narrow. This is a four-player map available for unranked matches. The ongoing conflict between the forces of GDI, the Brotherhood of Nod, and the Scrin have taken a tremendous toll on the world, as evidenced by countless ruined husks of cities.

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    Nod Avatar’s flamethrower upgrade now correctly shows a garrison-clearing effect.Fixed an error that caused computer-controlled players with the “Turtle” personality to not build base defenses as expected.Fixed an error that allowed players to detect enemy structures through the shroud by using the Set Rally Point marker.Fixed an error that caused upgraded Power Plants and Reactors to continue providing power for several seconds after being destroyed.Fixed an error that caused some infantry units to continue approaching their targets while firing, rather than firing while standing at their maximum range.Previously they continued providing Ground Control for several seconds while their husks remained onscreen.

    command and conquer 3 patch error

  • Structures now lose Ground Control radius as soon as they are destroyed.
  • Fixed an error that sometimes caused players to unexpectedly type-select multiple unit types at once due to an interface lag when rapidly switching between unit types during online play.
  • Unless otherwise stated, each patch version contains all of the updates from any previous version.Ĭommand & Conquer 3: Tiberium Wars – Patch 1.09 Released on 24 October 2007

    #Command and conquer 3 patch error download#

    Always download the latest version of any patch for your game.








    Command and conquer 3 patch error